[View as PDF] Quarter Walk-around Presentations This week’s focus was largely on Wednesday’s quarter-semester walk-around presentations in which the team presented its design ideas to the ETC faculty and held brief discussions to obtain a wide variety of helpful feedback. The goal in mind is to be able to commit to a direction after taking …
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Feb 10
Week 4 Newsletter
[View as PDF] Distilling Ideas The week began with a review of what was learned in each of the previous week’s meetings. The feedback gained had provided the team with a variety of perspectives and nicely framed the project’s next steps. A key point of interest was that of approaching two groups – the more …
Feb 03
Week 3 Newsletter
[View as PDF] Iteration and Rapid Prototyping The team’s goals this week were to begin to categorize ideas so as to move closer to a solidified design upon which to iterate, while meeting with various experts to obtain their perspectives. A crucial consideration at this point in the design phase has been the issue of …
Jan 27
Week 2 Newsletter
[VIEW AS PDF] Welcome Back! In Week 2, the team’s focus was on generating ideas for the general flow and structure of the experience that is to be created. Alongside this process lay the pursuit of a team identity, as the foundation of the project website was established, and the team decided on its name, …
Jan 20
Week 1 Newsletter
[VIEW AS PDF] Project Objective: The stated goal of the Pay it Forward project is to create a game that embraces and promotes the Pay it Forward concept – the idea of performing random acts of kindness for others in the interest of encouraging recipients of such goodwill to do the same. In this way, …
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