Quarters Week (week 5)

This week we had our Quarters presentation. For our quarters presentation we had a fleshed out idea for our project and a small demo showing the check-in feature for our app.

We also got some really good feedback from the faculty about how to make our game design much more focused and interesting. Most of the advice that we got was on the lines of focusing on making our missions more interesting, and tackling the problem of making our game much more than just checking-in at locations.

On Friday, during our client meeting we shared that feedback with Eben and undertook the challenge of coming up with a working prototype of a single mission by next Friday. The team is really enthusiastic about building a working prototype for a mission. We have already defined the mission structure and how it would be handled at the back-end infrastructure of MySQL and PHP.

That’s it for now, hopefully we would have more news on a working mission on an iPhone by next week.