Cewon Kim

Cewon Kim

Artist
Cewon is currently a graduate student at the Entertainment Technology Center, Carnegie Mellon University, working as a 2D and 3D artist. Previously, she was a designer at a yacht company honing her skills in industrial design. As she develops her strong sense of 3D and illustration skills, she aims to be a professional game artist and is very excited to be on a self-directed pitch project at the ETC.

Vivek Kotecha

Vivek Kotecha

Software Engineer

Vivek is a graduate student at Entertainment Technology Center at Carnegie Mellon University. He completed his undergrad from Gujarat Technological University as a Bachelor of Engineering in Information Technology. He aspires to be a game programmer and have his own studio in the future. Besides games, he is also interested in Hold’em poker, soccer and tennis.

Taku Nishino

Taku Nishino

Producer
Taku’s passion for working with interdisciplinary fields in the video game industry strengthened when he became a game producer at the Entertainment Technology Center, Carnegie Mellon University. With a degree in Psychology, he keeps a motto of “Help the team develop a high quality game in the giving time, while maintaining a happy team”. Although new to Pathfinder, he enjoys playing a class that doesn’t deal with time management, spreadsheets, agile/scrum, and communication coordination; Barbarian.

Tim Rosko

Tim Rosko

Sound Designer

Tim loves creating exciting music and unique sound design for games and working across disciplines with programmers, artists, and designers. His musical training started at a young age, but he honed his skill at Belmont University in Nashville, TN. At the Entertainment Technology Center, Tim does everything from recording voice overs to creating sound effects to composing music. He is relatively new to Pathfinder, but now plays tabletop role-playing games as often as he can. He prefers to play as a Wizard with lots and lots of magic spells!

Anthony Scott

Anthony Scott

Technical Designer

Anthony is a software engineer with a love for systems design. He studied computer science in Lake Tahoe, Nevada before returning to his hometown of Las Vegas where he worked as a web developer. As a graduate student at the Entertainment Technology Center of Carnegie Mellon University in Pittsburgh, Anthony is learning to collaboratively create video games and interactive entertainment. After graduating, he hopes to work for a small to medium game company as a technical designer before eventually opening his own studio.