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Paper Protoypes

Considering the highly conceptual and subject nature of negotiations, we wanted to ensure that our game was guaranteed to teach the necessary soft skills. To help this along, we created 'board game' versions of our game that were play tested with our target audience. Below are some examples of our paper prototypes.



The 'board' of our game which provides a bird's eye view of the entire cloud village.

The player's "My Friends" window, which shows all the character they have met. In this window, characters give tips about important parts of the game.

Paper version of the property mediation game. The player's move the string fence and animals to solve the game.

The Queen's ice cold throne room.