Abode: Week Twelve

Week twelve update:

This week we have been doing some catch up while our programmer is out. Thus we have been working on fixing up quality of life changes for our experience: re-aligning the Vive space, improving the visuals in the garden space, etc.

Our UI system has been implemented, and we are currently working this Friday to get Level Streaming, and Elevator systems implemented for our first set of IRB testers.

Responses thus far have been fairly decent, in checking up on the flyers we posted many tabs have been taken, and we’ve gotten 6 replies to the vrhome email address. We’re looking forward to testing our new entry and exit systems with them.

Looking into Thanksgiving week, we will be team partial – however our programmers will be around, polishing the build to a presentable state for softs on November 26th. We plan to have Level Streaming, Elevator, Magic Wand, Virtual Virtual Reality, Magic Door, and Hot Air Balloon ready to show for softs. A couple of these are likely to get pushed to after softs, but this next few weeks we are going to delve into development.