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Founded in 2004, Games for Change facilitates the creation and distribution of social impact games that serve as critical tools in humanitarian and educational efforts. Unlike the commercial gaming industry, we aim to leverage entertainment and engagement for social good. To further grow the field, Games for Change convenes multiple stakeholders, highlights best practices, incubates games, and helps create and direct investment into new projects.

 

asi Asi Burak
Co-President, Games for Change

As Co-President, Asi leads on the curation, development and execution of programs and services to raise the production, quality and influence of social impact games, and serves as a spokesperson for the organization. Jointly, he and Michelle work on the strategic vision of the organization and oversee all programmatic initiatives.

 

michelleMichelle Byrd
Co-President, Games for Change

As Co-President, Michelle leads on institutional relationship and partnership efforts, along with fundraising, business affairs, financial management, and communications strategy. Jointly, she and Asi work on the strategic vision of the organization and oversee all programmatic initiatives. Michelle began consulting with Games for Change earlier this year working to strengthen the organization’s relationship with its international partners…

 

emilyEmily Treat
Senior Game Producer, Games for Change

Emily has an extensive background as a producer and designer of educational games. Working as a Senior Producer, Emily will be extending her expertise to oversee social impact game projects at the Games for Change Lab. As a designer-producer, she will work closely with impact partners, designers, developers, and other team members to produce and advise on high quality games that meet the high standards and mission of Games for Change. Emily will also be supporting new programs and initiatives to enable a range of “cause owners” to learn more about the space and leverage their investment.