3min Promotional Video


30sec Promotional Video


Play Test #4 – Apr 21, 2013

This was one of the many internal play tests that we conducted to improve and iterate on our design and visual feedback elements in the game.



Play Test #2 – Apr 3, 2013

Second play test were the focus was on more towards the game play and observe how players respond to such a “loud” team environment. Some really interesting finding included how to balance the game with unequal number of players on each team, getting people out of their shell as most can be shy at singing in a crowd with so many people around.



Play Test #1 – March 20, 2013

Our first ever play test were we focused on getting our tech setup running across the devices with people singing in their devices to data being transferred to the game via a server.