The Market Space
iPad games for the pre-K to K demographic is a very competitive market space at the moment. This means that there are a lot of examples for the team to look at, but moreover that the outstanding games in this …
iPad games for the pre-K to K demographic is a very competitive market space at the moment. This means that there are a lot of examples for the team to look at, but moreover that the outstanding games in this …
This Week’s Highlights and Lowlights: Albert got to visit with Sesame Workshop on his visit to New York for a conference, and had a unique opportunity to pick their minds and get some feedback on our work. Back in Pittsburgh, …
Today, one of our programmers, Michael, visited the Marble Kids Museum in Raleigh, NC to learn about our demographic. The museum is aimed at young children, and is designed to facilitate learning through play and interaction. The Museum had exhibits …
Up to this point, the question of whether or not the team would be prototyping multiple game designs or iterating on a single game design was up in the air. Originally, the team came into the semester interested in the …
Our producer, Albert, visited the Sesame Workshop in NYC today to get advice about design. He asked them about such things as their own experiences with whether or not kids ages 4-6 prefer: A world populated by adult or children …
Starting Development: This week was an exciting one, as we ran through our last major pre-production steps on the road to development. Our team now has all of our hardware and software setup for iPad development. We had a great …
Content, while not the main focus of our team, is still important to have defined for the game we will be making, and the team has decided to make our game about: Where does most food actually come from (a …
The team has settled on developing games for the iPad. How did we get to such a specific choice? First, our target demographic (ages 4-6) cannot reliably use more complex interfaces like keyboards and mice; therefore we want to develop …
Capital Games is excited to announce that we had our first meeting with our client, Susan Neuman, on Friday, September 7, and that we have an official direction for our project: Creating games that teach early literacy for children ages …
This Week This week’s been a productive one, as we’ve been building the ship that will carry us through the semester. Susan Neuman and her team at the University of Michigan provided us with helpful resources to start tackling our …