Week 6 Newsletter

This week we are designing and finalizing the gameplay of the project. Based on the quarter feedbacks, we found out that some features worked really well, but some didn’t. We picked some features that we really liked and simplified all the other irrelative gameplay features.

Right now, the gameplay can be concluded as follows:

  1. Agent shows up to inform the player about the haunted house
  2. Ghosts appear and try to attack the player
  3. Player can stop the ghost by looking at them
  4. Player finds some spells on the wall and casts them to the ghost to defeat them

After the team meetings, we are finalizing and implementing all the  features that we designed. Next week, we will show our designs to the faculties and ask for their feedbacks.