-
Recent Posts
Recent Comments
Archives
Categories
Meta
Author Archives: alederer
Tech – Answer Parsing and Hint Generation
One of the more unique challenges presented by a game where the player can form their own sentences is not only how easy it is for the player to mess up their sentence, but how many ways there are to … Continue reading
Posted in Uncategorized
Leave a comment
Tech – Interactive Tutorial System
Our input system isn’t hard to learn – neither are the bite-sized Spanish concepts we introduce in our exercises. But if you were to present players with our icon interface and ask them to play, they wouldn’t have a clue … Continue reading
Posted in Uncategorized
Leave a comment
Tech – EasyBones and its Toolset/Pipeline
We’ve created a general-purpose rendering library on top of jPCT and raft’s Bones extension that makes it dead simple to load and display skeletally animated models on Android. The ETC’s “7” project team already has plans to use our EasyBones … Continue reading
Posted in Uncategorized
Leave a comment
Language-Learning Research
We of Speakeasy are not linguists. Nor are we cognitive psychologists, educators, or academics of any kind. Obviously we can’t attempt to get our minds up to speed with the likes of our clients’ or their peers, but our journey … Continue reading
Posted in Uncategorized
Leave a comment
Tech and pipeline – why 3D?
On the tech side, we knew very early that we would be rendering a graphical gameworld as a way to engage the player. One of the first discussions we had all together in terms of art direction and pipeline was … Continue reading
Posted in Uncategorized
Leave a comment