Category Archives: Uncategorized

Tech – Answer Parsing and Hint Generation

One of the more unique challenges presented by a game where the player can form their own sentences is not only how easy it is for the player to mess up their sentence, but how many ways there are to … Continue reading

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Tech – Interactive Tutorial System

Our input system isn’t hard to learn – neither are the bite-sized Spanish concepts we introduce in our exercises.  But if you were to present players with our icon interface and ask them to play, they wouldn’t have a clue … Continue reading

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Speakeasy – Flow chart

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Speakeasy – screen description

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Tech – EasyBones and its Toolset/Pipeline

We’ve created a general-purpose rendering library on top of jPCT and raft’s Bones extension that makes it dead simple to load and display skeletally animated models on Android.  The ETC’s “7” project team already has plans to use our EasyBones … Continue reading

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Art – Character assets chart

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Art – Icon samples (restyle)

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Art – Vegetables (Icon)

Original size 128×128

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Art – technical schematics for characters

These diagrams break down the character structure. The paper-doll style allows for alternating the characters to easily create more characters without having to rig and animate for each. The next image shows the locations of the characters for the first … Continue reading

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Art: Character assets (preview)

All character assets are ready to go!

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