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Language-Learning Research
We of Speakeasy are not linguists. Nor are we cognitive psychologists, educators, or academics of any kind. Obviously we can’t attempt to get our minds up to speed with the likes of our clients’ or their peers, but our journey … Continue reading
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Tech and pipeline – why 3D?
On the tech side, we knew very early that we would be rendering a graphical gameworld as a way to engage the player. One of the first discussions we had all together in terms of art direction and pipeline was … Continue reading
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Hello world!
Well, we’ve gotten quite a lot done in the last 5 weeks. Prototypes, meetings, and a ton of research! Up until last week we were still in the thought space. Now it’s time to do, and do we shall. Solip … Continue reading
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