Adam Liss

I am a game designer with a particular interest in scripting and technical design. My passion in life is to create engaging, enriching interactive experiences, and I believe being a voice for the player is the most important thing a designer can do on a team. I am especially interested in mechanics and game feel, and I enjoy building tools and working with the code until everything “feels” right. I come from a video production background, and love games with unique story and style. My goal is to explore new ways of telling stories through games and interaction.

Current Project: SurThrive

Role: Producer and Designer

Internship: Seashells Education

Programming
Designer
Producer

Past Projects

  • Lotter-e

  • CAVEMen



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