Patrick Jalbert

After graduating college, I spent one year at Lockheed Martin as a technical artist, before coming to the ETC to pursue my career. Since I was fourteen, I've had an intense interest in narratives in games. Since then, I've bounced around through programming, 2D Art, 3D Modeling, and Rigging. In my spare time, I keep a comic updated to gradually refine my traditional art skills, but my career trajectory is ultimately towards art direction and game design.



Educational History

Electronic Media Arts and Communication Rensselaer Polytechnic Institute
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Resources



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