The student handbook for the ETC students who entered in the program in August of 2021.
The ETC at GDC 2019
The ETC will have a presence again at this year’s Game Developer’s Conference (GDC) held March 18 – 22, 2019. With approximately 50 students attending plus several faculty and staff members, here are some of the ways you can see the alumni, students, and faculty of the program.
GDC Expo, 2720 North Hall – Wednesday-Friday, March 20-22, 2019 – Expo hours Stop by to demo student projects and BVW Worlds
Ira Fay, ETC 2004
Jesse Schell, Distinguished Professor of Practice, ETC | Teaching Puzzle Design Monday, March 18 | 11:20am – 12:20pm | Room 2014, West Hall
Noah Alzayer, ETC 2013 (Super) Humans of New York: Managing the Many Faces in ‘Marvel’s Spider-Name’ | Wednesday March 20 | 5-6 pm | Room 2005, West Hall
Lisa Brown ETC 2009 | Jesse Schell, Distinguished Professor of the Practice, ETC | Rules of the Game 2019: Five New Techniques from Especially Astute Designers | Thursday March 21 | 10 – 11 am| Room 210, South Hall
Elan Ruskin ETC 2003 |’Mavel’s Spider-Man’: A Technical Postmortem | Thursday March 21 | 5:30 – 6:30 pm | Room 3016 West Hall
Ray Mazza, ETC 2003 | Design Philosophies & Learnings from Developing Merge Dragons | Friday March 22 | 10 – 11 am| Room 210, South Hall
Timothy Staton-Davis, ETC 2016 | Micro Postmortems| Friday March 22 | 4:10 – 5:10 pm | Room 3016, West Hall
Yujin Ariza, ETC 2019 | Qiqi Feng, ETC 2019 | Bryan Kim, ETC 2019 | Erhan Qu, ETC 2019 | Ridima Ramesh, ETC 2019 | Ricardo Tucker, ETC 2019 | Presenting Project Pupil (Fall 2018) at the Intel University Games Showcase | Thursday March 21 | Demos: 1 – 4:30 pm | Presentations 5-8 pm | City View at Metreon 135 4th St, Suite #4000 (4th Floor)
Goutham Dindukurthi, ETC 2010 Demoing a game that is currently being developed at my company, Holy Cow Productions. Holy Cow is based in Bangalore, India and Bot Rods is one of the games that we are currently working on. Bot Rods is an arcade style racer for the PC/Consoles with adorable characters and bots, racing around twisty tracks. You have many species and characters to play as and many worlds to explore | IGF Pavilion|Wednesday, March 20 | 2-4 pm| IGF Pavilion, North Hall, lower level
Marco Vieria, ETC 2015 |Product Manager |Attending on behalf of Miniclip
Cort Stratton, ETC 2003 | Participating in Unity’s HQ’s a few blocks away
Jake Rheinfrank, ETC 2008 |Representing PlayStation Design Team
Nate Levin, ETC 2014 | Publisher | Presto | Presto dining tablets used in major restaurant chains around the country. I’m here to meet Indie game developers to publish their game
Camille Ramseur, ETC 2018
The Game Developers Conference (GDC) is the world’s largest professional game industry event.
GDC brings together 28,000 attendees to exchange ideas and shape the future of the industry with five days of education, inspiration, and networking at the Moscone Convention Center in San Francisco.
Attendees include programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games and immersive experiences.
The market-defining GDC Conference features 750 lectures, panels, tutorials and roundtable discussions on a comprehensive selection of game development and VR/AR topics taught by leading industry experts.
The GDC Expo showcases the latest game development tools and services from 550 leading technology companies such as Amazon, Google, Intel, Nvidia, Oculus, Sony, and Unreal Engine. Attendees can use GDC Connect business matchmaking to set up meetings and explore new partnerships and business opportunities.