Week 4: Puzzle Nodes VS Action Nodes

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As I mentioned last week, this week we had the quarter’s walkaround! During the quarter, we got tons of great suggestions, and then we continued iterating on our design. We mainly came up with two ideas, and finally, we chose those the puzzle nodes as our first choice. Quarter’s Walkaround And Sitdown During the presentation, we […]

Week 3: More Tech Prototypes

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Week 3 is a short week. Due to the severe weather, we were working from home on Wednesday and Thursday. Though we didn’t have time to discuss as a team about what puzzles will be in the adventure game, we still managed to do some research by ourselves at home. Conversation System Prototype After the […]