The Work This Week:
Week Fourteen was a week of locking in design.
With only one week left in our process, and Softs behind us, it was time to lock in our design. Incorporating the notes we received from Soft Opening, we found ourselves iterating towards our final draft. With a soft lock on content on Friday, and a hard lock next Monday, we worked to take everything we had learned so far and apply it to our game.
Looking forward, it’s a very good time to set our deliverable down. Next week, we’ll need to focus all our energy on collecting the documentation explaining our process, and how to build on it. Because our goal is to deliver a prototype to the client that they can pitch for funding, that documentation will be vital for another design group to take up our work and continue the process.