Formerly Panda3d Level Editor.
The team worked on improvements and features on the existing level editor. However, we were more than a team that is just patching up holes. Working on implementing features such as story-telling features, quest-based systems, the ability to converse and travel from world to world, Pandamonium was evolving it and making it much more easier to create story-based games and RPG-like games than before.
Here is a glimpse of just some of the things that the team has done throughout Spring of 2011.
- Conversation Tree
- Journal Manager
- Ropes (Object Sequence)
- Scripting (with Script Interface)
- Terrain Painting Deformation
- Particles Effect
- Export Game Framework
- Title and Loading Screens
- UI Manager
- Combat System
- Optimized Collision Detecting
- Orelia Themed Assets
- 50+ Textured Models
- 3 Characters with Animations
- Exterior and Interior Environments