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Week 7: Making Preparations

This week was all about mentally and physically preparing ourselves for the tasks to come: Planning, Planning, Planning The four of us sat down and addressed the elephant in the room: motion capture integration was coming. Soon we would be running playtests on early drafts of what would be our Read more…

By mschoell, 8 yearsOctober 20, 2017 ago
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Week 6: Closing the Book on Story

After all of last week’s excitement, this update in our development is going to seem relatively quiet. Locking Story Down For our writer, Brad, this past week was dedicated to inputting changes to the story. We noticed some issues with continuity and story build that felt a little wrong, so Read more…

By mschoell, 8 yearsOctober 10, 2017 ago
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Week 2: Getting the Ball Rolling

Our team’s motto for this project is: “Playtest it!” Want to know if the story is working? Playtest it. Can’t agree on a design direction? Playtest it. We plan on conducting weekly playtests in order to ascertain that our project is the best it can possibly be. Currently that has Read more…

By mschoell, 8 yearsSeptember 10, 2017 ago
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Week 1: Reunited

Welcome to the long and winding journey that is Presence! We are an ETC student-pitched project that is spending fall of 2017 exploring the potential of interactive, cinematic gaming in VR. The Pitch When we pitched the idea last semester, we did so with the following design principles: 1. The Read more…

By mschoell, 8 yearsSeptember 6, 2017 ago
Recent Posts
  • Presence… the Sequel?
  • Week 15: Festivities
  • Week 14: Getting Near the End
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