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Interaction Design

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Week 14: Getting Near the End

Monday was Soft Opening – a time for faculty to walk around and gain reassurance that this project will be done by the end of Week 15. Given some slight production delays here and there, we had an incomplete version of the game to show them. The cleaned up animation Read more…

By mschoell, 7 yearsDecember 1, 2017 ago
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Week 12: Getting It Just Right

What a busy week! As Week 13 is really only 1 full day of work before teammates start to leave for Thanksgiving, we are getting as much as we can into our 12th week of production. Updating the Audio Given that we are a team of artists and programmers, we Read more…

By mschoell, 7 yearsNovember 25, 2017 ago
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Week 7: Making Preparations

This week was all about mentally and physically preparing ourselves for the tasks to come: Planning, Planning, Planning The four of us sat down and addressed the elephant in the room: motion capture integration was coming. Soon we would be running playtests on early drafts of what would be our Read more…

By mschoell, 8 yearsOctober 20, 2017 ago
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