Week 9

User Interface Sophia finished Mission Complete Page version 1. 3D Art Emily finished player spaceship texture, enemy spaceship modelling and enemy spaceship texture.   Development For the development for the project, we finished the basic mechanism of the game, including the update the art asset, the attack from the enemies, the attack from our spaceship(except the Read more about Week 9[…]

Week 8

Second Playtest This Tuesday, we went to Colonial Campus and brought our first playable version game to do play test with the students. We asked for two different group of students to help us to test the game play as well as our art choice and style. First, we learned the lesson from the last Read more about Week 8[…]

Week 7

Coming back from our first playtest on our client’s campus, we started putting stuff in our game. During this week, we didn’t go to playtest again, since we would like to focus on development.   3D Art: Emily kept working on the spaceship. During the first playtest, we showed the spaceship to the students there, Read more about Week 7[…]

Week 6

First Playtest On this Wednesday (10/07/2015), we drove to the Colonial School to do our first playtest. As for the goal of this playtest, we want to know students better includes their interest and game experience. Besides, we tested our art from the UI and spaceship model parts. We got lots of feedback from students about art and Read more about Week 6[…]

Week 5

Quarter Walkarounds at 10/30 (Wednesday)  Team’s quarter walkaround was on Wednesday(10/30). Before quarter, we made a demo on iPads in order to clearly show our game design and current progress. About the presentation, we were focus on introducing our client, our goal, platform, story and gameplay. The quarter went really well. After the presentation and discussion with Read more about Week 5[…]