Week 11

Regarding the feedback from half presentation and ETC playtest, we decided to make a lot of changes. Because we scheduled a new playtest with our client on Thursday, we had to build a new version with those modifications.   3D Art: We added several new visual effects. For example, Emily modified enemy’s attack effect, striker’s Read more about Week 11[…]

Week 7

Coming back from our first playtest on our client’s campus, we started putting stuff in our game. During this week, we didn’t go to playtest again, since we would like to focus on development.   3D Art: Emily kept working on the spaceship. During the first playtest, we showed the spaceship to the students there, Read more about Week 7[…]

Week 2

Week 2 (09/07/2015 – 09/13/2015) During this week, our main goal is to brainstorm ideas regarding the information we collected from client last week. We totally came up with three raw ideas: Concept 1 – World of Wizards Mechanic: Multiplayer online RPG The background is a Magic school. Every player is a wizard who has Read more about Week 2[…]