week 13

We finished the tutorial of three roles for the game and kept preparing for the delivery on the next week. Tutorial for Striker: Tutorial for Defender: Tutorial for Engineer: Emily finished the ultimate skill for the defender and finished the texture for the citizen ship. She also polished the portal effect, the shield effect and the striker Read more about week 13[…]

Week 12

This Thursday, we went to Colonial Campus and brought our game to do play test with the students. We asked for the original group of students which keep play testing with us to test the game play,  new art, and leader board. At first, we showed our main character picture, created by Sophia. This character will Read more about Week 12[…]

Week 11

Regarding the feedback from half presentation and ETC playtest, we decided to make a lot of changes. Because we scheduled a new playtest with our client on Thursday, we had to build a new version with those modifications.   3D Art: We added several new visual effects. For example, Emily modified enemy’s attack effect, striker’s Read more about Week 11[…]

Week 10

Updates and Changes — based on half presentation and playtest With halves finished, we turned out focus back to our game development. Through presentation on Oct 30th, we got plenty of good feedback and comments from faculties which let us know we are definitely on the right track and we clearly know our client and Read more about Week 10[…]