For week 8, our programmers implemented some features of the app, including the long-waiting heat map tracker and generator. Also polished optimization. The crowd simulator now also supports dividing the whole audiences into different small “chatting groups” so that the audiences in the same chatting group may char together. In addition, I improved the scene management of the project by adding support for cross-scene information transferring, and run-time load/switch light maps and light probe groups.
We also finish the digital mobile app.