Week 4 (Feb. 2nd – Feb. 6th)
This week:
After deciding on our concept, we completed our branding material.
Client Meeting
At our client meeting on Wednesday, we shared our decision and updates on our next plans. Although there are still some questions regards to a bit more of our access at the conference, we are slowly gaining a better understanding of our placement and what we can do.
ART
Our artist Chuan also began with character concepts. In order to transfer needed information smoothly we have decided to go with a flat visual style. Here are some of her concept sketches of the 5 roles:
TECH:
Although we were missing one of our programmers, Gabe was able to create an early prototype up and running which we are excited to hear. As soon as Anthony gets back from his trip from DICE, the team is eager to see stuff appear on the actual mobile space.
DESIGN:
As we decided on the topic, Julian has began fleshing out the details of the core mechanics, we have also decided to conduct an early paper(physical) play test with the team so we can get a better understanding of what we are trying to build.
NEXT WEEK:
On Monday, we will be conducting our first playtest within the team, hopefully this will make it more clear on what we are trying to develop.
On Wednesday we will have our Quarters Walkaround. We will be sharing our goals, process, schedules, etc to the faculties and gather feedback and suggestions before the development phase kicks in.