Week 5 (Feb. 9th – Feb. 13th)
This week:
QUARTERS WEEK
On Monday we conducted 2 paper playtest with the team and our friends. This definitely gave our team a better understanding of how the game ran and what parts we were still missing. Our designer, Julian took the lead and facilitated the game.
We made some iteration between playtests to better balance the game
On Wednesday we had our Quarters Walkaround where the faculty visited our project room and we shared our goals, updates, and current progress. We received many helpful feedback that pushed us to rethink our message and the game and to come down with an experience that is more simple and delivers the message clearly.
Following Quarters, we had our Client Meeting. At our client meeting, after updating our progress and the general feedback we received, we received some suggestions and a reminder to remember the importance of FTUE (First Time User Experience)
On Thursday, we decided to unfold “Overpopulation” and see what we were trying to cover/convey through our experience. We realized that Overpopulation was an overarching issue that had a direct connection to many other issues.
On Friday, in order to understand our target audience more, we created a GUEST PROFILE which allows us to consider the possibly candidates of our experience.
Followed with a Decision Map which is a list of questions the team member has, and then it is ordered with its importance; questions range from things as; What is our message? What is our tech pipeline? What if it rains? What is the lifespan of this project? etc
ART
Our artist Chuan has began creating the characters using a flat style:
*From Left: Industrialist (Female), Industrialist (Male), Citizen (Female), Citizen (Male)
TECH:
We are currently in the process of setting up our server, but depending on the direction of the revamp of our game, our tech team is prepared to be flexible.
NEXT WEEK:
On Monday, we will revisit our “Message” and come down with something that we all can agree on. As we only have 6 weeks of development, we hope to be able to have a stronger entry into the production phase.