The student handbook for the ETC students who entered in the program in August of 2019.
Evelyn can still vividly recall the moment her brother first let her play his Nintendo Entertainment System by his side when she was four. After watching him play for a year, to control the graphics , move, and interact on the screen was a whole new exciting and immersive experience. As she grew up and had more chances to experience more venues, she realized the same experience could be found in any entertainment. Whether it is game, animation, film, or location based entertainment, she found the convergence of various different emotionally engaging experiences to be a truly rewarding moment. At Entertainment Technology Center, she hopes to further develop how to efficiently communicate and share such moments with people.