Fangda Luo

Fangda Luo is a second year graduate student at Carnegie Mellon University, Entertainment Technology Center.

He earned his Bachelor of Fine Arts degree at School of the Art Institute of Chicago, where he gained a background in video post-production, 3D animation and digital illustration.

Fangda is also capable of creating Maya tools and using Unity proficiently. As an artist himself, he is able to understand what tools artists need to improve efficiency, and how 3D models need to be iterated for better performance.

Currently, Fangda is seeking full-time opportunities as a 3D artist or technical artist.

Current Project: Cooperative Education

Role: 3D Artist

Internship: Schell Games

3D Art
2D Art
Technical Artist

Past Projects

  • City of Stars

  • Workbench