The student handbook for the ETC students who entered in the program in August of 2021.
Jay has been a gamer and aspirant game designer for the past fifteen years, ever since his first introduction to adventure games on his family's PCjr, when he found himself fascinated by the idea of entering and influencing the telling of a tale. Since then, Jay has aimed his studies toward a career in game design. Jay graduated from Carnegie Mellon in 1999, with a B.S. in Computer Science and a minor in English (with a concentration in creative writing). When he wasn't plumbing the algorithmic depths of such funkiness as loop unrolling, continuation syntax, bicubic surfaces or inode-based file systems, he was shaking out his last drops of sanity in the process of creating believable characters and dramatic storylines.