Shih-Hung Liu

Listen: Shih-Hung Liu has come unstuck in time. Previously, he learned programming by building games in Processing and Unity, and used his skills in building enticing experience to publish three VR haptics publications in top conferences (IEEE VR, CHI, SIGGRAPH). Later, he worked at Synology, a leading tech company based in Taiwan, and led the development of two client applications for cloud-based solutions.

Now, he found himself next to the beautiful riverside of Pittsburgh, creating sensational experience in Building Virtual Worlds. He aims to find an internship (and, further down the line, a job) in Gameplay Engineering, or Tools Engineering to improve artist workflow.

Current Project: Flow

Role: Programmer / Game Designer

Programmer
Game Design
Writing
Audio
Programming
Musician

Past Projects

  • Flow



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