The student handbook for the ETC students who entered in the program in August of 2019.
For me, games have always had a greater power to immerse and entertain than any other medium. In years past, I mapped out platformer levels and worked with my friends to create simple systems for schoolyard games and pen-and-paper adventures. In my undergraduate, I studied classic forms of storytelling, and my mind kept making connections to interactive entertainment and how it changes the boundaries of what we create and consume. Now, when interactive entertainment is becoming better understood and explored, I'm thrilled to be a part of it. Games are more than ever a fresh and fertile ground in which to make art. Also: money.