Posts Categorized: General News

ALT.CTRL.GDC Showcase: The Unfathomed Voyager

Posted by & filed under Student News.

Gamasutra spoke with second year ETC student Matthew Bofenkamp about the submission of The Unfathomed Voyager in this years ALT.CTRL.GDC Showcase. Alt.Ctrl.GDC is dedicated to games that use alternative control schemes and interactions. Built during the fall 2018 semester for the Building Virtual Worlds class by ETC students Matthew Bofenkamp – programmer, Boyi Liu and Ruoxi… Read more »

Hammer Earns NSF CAREER Award

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Assistant Professor Jessica Hammer, a joint appointment with both the ETC and HCII, has received a National Science Foundation Faculty Early Career Development (CAREER) Award, the organization’s most prestigious award for young faculty members. The award will support her work on creating learning-supportive game-streaming interfaces. Jess’s proposed project will apply her research interests in games and… Read more »

2020 West Coast Trip

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Each year in January, immediately following our holiday break, the ETC embarks on what is known as our West Coast Trip (WCT). During this networking trip, ETC first-year students visit potential employers in the entertainment technology industry as well as meet ETC alumni in both Los Angeles and San Francisco.   The WCT also includes… Read more »

We will be Hiring Teaching Faculty

Posted by & filed under Faculty News.

Thank you for your interest in Carnegie Mellon’s Entertainment Technology Center. Due to unforeseen circumstances, these positions have been temporarily placed on hold. Please visit our faculty career site to browse additional opportunities available at this time. The ETC is looking to hire new faculty members in Software Engineering and Game Design in the near future. Help… Read more »

Winners in The Ryerson Invitation Thrill Design Competition

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We are happy to announce the group of Carnegie Mellon University students have won two of the four engineering challenges as well as the Engineering Overall Design Award at this year’s Ryerson Invitation Thrill Design Competition (RITDC). The CMU interdisciplinary team consists of Entertainment Technology Center (ETC) students Conor Triplett, and Nidhi Ramanathan, College of Engineering… Read more »

Alumni Speaker Series – Seema Patel M.E.T. ’06

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We are delighted to welcome Seema Patel, M.E.T. ’06 as part of our Alumni Speaker Series. Seema will speak to current students, local alumni, faculty, staff and friends on Thursday, November 14 at 3:30 PM. A small reception will follow, giving visitors the opportunity to chat with Seema one-on-one. During her visit, Seema will also… Read more »

ChairJam Puts Spin on Hackathon Concept

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ETC project team Joyride held a hackathon for creating tech-based entertainment experiences that incorporate wheelchairs, held Oct. 18-20 . The CMU news site did a story about the weekend’s event. Joyride is a team at the ETC collaborating with researchers at Carnegie Mellon’s Human Computer Interaction Institute to create and host ChairJam. ChairJam is a… Read more »

Sirena in Film Festivals

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We are happy to say the ETC student project film Sirena will be shown in two different film festivals next month. On November 2 the Pittsburgh Shorts Festival will show the student animation at 10:30 am at the Southside Works Cinema in Pittsburgh. The PA Indie Shorts Film Festival will show Sirena the same day,… Read more »


Posted by & filed under Student News.

This year, for the first time, Carnegie Mellon University students have been invited to participate in the Ryerson Invitational Thrill Design Competition (RITDC).  Universal Creative in Orlando, FL, has been partnering with Ryerson University to sponsor this invitation only, creative design challenge-based competition since 2014.   The competition will test the engineering, design and themed entertainment… Read more »

BVW Round 2 Final – Fall, 2019

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Last week, ETC students made their final presentations for Round 2 of the Building Virtual Worlds (BVW) Class for the Fall, 2019 semester. If you are not familiar with this class, students are challenged to build five virtual worlds throughout the semester. They must work quickly, creatively, and collaboratively as they have two weeks or… Read more »

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