Student handbook for the ETC class that started August 28 2023.
ETC at IndieCade Festival 2017
The ETC has two interactive media projects accepted in this year’s IndieCade Festival 2017. Assistant Professor Jessica Hammer’s Rosentrasse and ETC student project team Mocking Bird’s interactive film, Mind Field were both selected to show their work in the IndieCade Events.
Rosenstrasse is a table top role-playing game about intermarried couples living in Berlin from 1933-1943 and the slow, relentless loss of civil liberty that they faced at the hands of fascism. Professor Hammer co-designed the game with Moyra Turkington of Unruly Games, and led an outstanding team that included art direction from ETC student Xin Tu, layout and audio by ETC alum Seth Glickman (17), and videography from ETC alum Jaehee Cho(16). The game will be released in 2018 as part of the War Birds series.
Mind Field is an interactive film that aims to highlight different scenarios of microagression and stereotype threat in a college environment. Collaborating with students and administrators at Carnegie Mellon University, the team created a tool that raises awareness and evokes discussion allowing the player to see the world from different points of view. Congratulations to the team: Rony Kahana, Tauseef Khan, Na Yeon Kim, Leona Yang, Candice Li, and Christopher Andy Weidya. You can try the experience at their website.
The IndieCade Festival is the premiere event dedicated to celebrating independent games in the nation. Now in its 10th year, IndieCade is held each October in the Los Angeles area and is open to the industry and to the public.
IndieCade Festival 2017, October 6th – 8th, offers a unique opportunity to play and preview over 200 of the latest innovative indie games of all types and from around the world. Attendees enjoy games, talks, and events with both creators of new titles, as well as legends from across the industry. In addition to the opportunity to play games from around the world and meet with their creators, IndieCade hosts an in-depth game developer summit, conference sessions, workshops, business networking, social activities, tournaments, and entertainment.