The student handbook for the ETC students who entered into the program in August 2020.
The ETC at Meaningful Play
ETC students Kiran George, Xiao Li, Yuxi Zhang along with ETC alum Albert Shish (14), Yue Zhu (14) and Yimang Lin (14) and the game they made for the fall 2013 project Epiphany has been accepted for presentation at Meaningful Play 2014. ETC Distinguished Professor of the Practice, Jesse Schell will also be giving a keynote about Building Educational Games With Multiple Paths of Transformation.
The student’s game, It Takes Two, is a co-op puzzle platformer for 2 players. It is a journey about two characters tied together with a rope. Whether they want to compete or cooperate, they have to complete the journey together. It Takes Two is available for play on the OUYA gaming system. Jesse will be presenting case studies of games (Playforward: Elm City Stories and Lexica) that Schell Games has created that each attempt to enact change several ways simultaneously.
Meaningful Play 2014 is a conference about theory, research, and game design innovations, principles and practices. Meaningful Play brings scholars and industry professionals together to understand and improve upon games to entertain, inform, educate, and persuade in meaningful ways.