Month: February 2019

Week 6: Getting Things Together

The next few weeks for our team is going to involve merging all our current work. Over the past weeks, we had finalized on our tech and art designs. Everyone in our team had been working on their bit separately till now. Making Ako interesting We had decided that Ako would be having a personality…
Read more

Week 5: Feedback and Decisions

Last week was our Quarters Open House and we had few people from Electronic Arts come in and play with our prototype. We also finalized on the various platforms and tools we will be using for our project from now on. Another major decision was finalizing our character design and voice that would go with…
Read more

Week 4: Quarters and Team Dinner

The Ako team went on a team dinner this week! We had an amazing time at the Vespucci Italian Ristorante at San Mateo. Here are some pictures! Rest of the week was focussed on obtaining a working demo for the Quarters open house here at EA. We decided to prototype the core interaction mechanics for…
Read more

Week 3: Let’s look at the tech

Like mentioned in the last post, Ako explored both the passthrough AR and speech processing technologies last week. We did some prototyping, some vetting and, finally, settled on the design decisions to fit the tech. This was to make sure that we spend our next weeks focussing on the core essence of our project, which…
Read more