Category: Dailies


Dailies 1-20-11

Today:

  • Added the project description to the half-sheet back and to the project website
  • Worked back and forth with Steve to get our website transferred properly over to the ETC web servers.

Tomorrow:

  • Continue adding more website content
  • More touch-ups on poster and half-sheet
  • Work on Level 1 game interface

Dailies 1-20-2011

  • Finished Working on Gun model
  • Brainstormed with programmer on ‘Ballistic”s transition and interactions
  • Rigged the gun for preliminary simple animation

For tomorrow, we plan to decide on the details of Fingerprint level, also will discuss textures for the assets.

Dailies 1-20-11

Unfortunately, I wasn’t that productive or at project room today because of my TA duty. But I promise, which I am trying really hard to get all BVW related works (Machine setup for new students) done so I can focus on work as soon as I can.

Task tonight, start to evaluate Unity3D pro version for team and still figuring out the folder structures.

Dailies 1-19-2011

  • Created dummy gun model, passed it on to programmers to start work.
  • Worked more on gun model, refining the model detail, coming closer to final version
  • Discussed with programmers working on level editor on the placement of objects for a scene

For tomorrow

  • Intend to finish model of the gun to pass on to the texture artist
  • Will work on animation of gun

1-19-11

  • Found some music reference for CSI.
  • Found some sound effects for gun.

Dailies 1-19-11

Today:

  • Finished first draft of our Project Poster
  • Finished first draft of our Half-Sheet front
  • Nearly finished draft for our Half-Sheet back; currently awaiting project description
  • Finished project Logo
  • Finished draft for project Web Banner

Tomorrow:

  • Continue website updates
  • Expand upon Level 1 game design

Dailies 01-19-2011

Action items performed today:

  • Created examples scene in unity.
  • Looked in to unity reference manual for scripting
  • Discussed the possible directory structure for the project files
  • Designing interface for first level with placeholders assets

Dailies 1-19-11

Talked to most of the team that I am volunteering for pipeline/work flow monitor position for the team.

Originally, we were trying to go with Unity3D + Perforce to design our project. After speak with people from team Unity, Andrew Gartner and Steve Audia, we’ve got the message that Unity3D and Perforce is not a good combination.

Both Andrew and Steve mentioned about Unity3D’s asset server. I will take a look in to that and expecting to have a full evaluation report for pipeline and directory structure on Monday. Thankfully, we are still in early stage of production. There are only couple assets we plan to build now. And thanks for Arvin to model those, which I am expecting to join the assets creation or pre-viz once the pipeline is set.

Dailies 1-19-11

Today I did some work on the project materials due next week, particularly the project description.  I also did some additional topic research and read through the materials Scott sent to the project groups this morning.  We also made a few organizational decisions about the project.

1-18-11

  • We had a meeting at 1:00pm, having more idea about level 1 of our game. We decided to do gun pattern & finger print as our level 1.
  • Getting more idea and concept of our game, I started to think about the tone and feeling of music. I think I will do something more realistic. And I’ll start to find more reference this week.