- Finished texturing the notice board asset including normal and diffuse maps
- Helped programmer to import the textures and new models into the game
Latest Entries »
Action items performed today:
- Textures placed on the models in the game
- More interface added
Had advisor meeting today, noticed that 1/4 is coming. Also found out that we are not going to New Haven this week because of the weather. But Friday to local lab is a sure thing.
Primary task, bullet texture.
- Make a UI Animation Btn
- Apply UI layout
- Team Meeting
- Spoke with Calgon Carbon and arranged a visit for Friday at 2 pm
- Spoke with Ben Wecht and the Wecht Institute about visiting their facilities; need to write a proposal first
- Spoke with Elaine Pagliaro about visiting UNH; decided against because of weather
- Held adviser meeting & meeting regarding visits
Action items performed today:
- Made some changes to interface and added new events
- Had a team meeting with advisers
- Discussed about sounds to be incorporated in game
- Created Normal map for gun
- Finished texture set 1 of 3 for the gun
For tomorrow, I plan to finish the three texture sets of the gun and continue with further texturing of assets
- Booked the trip to University of New Haven.
- Created sounds: 9mm pistol cock, screen touch, data processing. And uploaded on Unity!!!
Today:
- Recreated animations lost during Friday’s power outage.
- Advisor meeting with Scott
- Meeting on when and who was going to New Haven this week, but the plans were canceled due to weather concerns
- Found a new idea for theming and visual design.
Tomorrow:
- Continue bringing new theme into UI elements.
- Begin creating print assets for Jungsuk
- Had a team meeting, decided about next weeks deadlines
- More unwrapping/texturing work followed