5 – Enough Talk

This week, PewPewPew has entered the production phase of our project. After prototyping a massive number of input mechanics and sourcing for the best possible environments to house our game, we have finally decided on our best approaches. This week we built a demo of our world with actual assets in our environment to show off our progress to visitors at our Quarters Presentation, we completed a good iteration of our input mechanics, of shooting ninja stars and arrows at lovable ninja pigs. While...