Post graduation survey results of ETC students who completed degree requirements in December 2019 and May 2020.
ETC at The 2017 Games for Change Festival
As a Community Sponsor of the 2017 Games for Change Festival the ETC will have quite a few students, alumni and faculty at the festival in New York City, July 31 – August 2. Festival goers will discover how games can impact education, healthcare, research, civics and social issues. Again this year, the G4C Festival offers three expertly curated tracks of panel, talks and workshops around emerging sectors in the impact games field: Neurogaming & Health, Civiels & Social Impact and Games for Learning.
ETC student project Axon, a live crowd-gaming experience using virtual reality to explore competitive social media will debut at The 2017 Games for Change Festival on Tuesday August 1. AXON is a transformational crowd-gaming experience built to spark conversation about how we interact with information on social media. In particular, we want people to reflect on the isolating bubbling effect that can occur when people engage with “fake news” online.
ETC Assistant Teaching Professor at the ETC-Silicon Valley location Erin Hoffman-John will be speaking The 2017 Games for Change Festival in the Games for Learning Summit about her lessons learned from 3 years at GlassLab on Tuesday August 1.
Also at The 2017 Games for Change Festival, ETC alumnae Sabrina Haskell Culyba (06), speaking in the Games for Learning Summit on Tuesday August 1 on Pre-Production Frameworks: Tools for Teams to Create Better Design, Development, and Evaluation of Games for Change.
Jesse Schell, (ETC Professor of the Practice) author of The Art of Game Design, and Barbara Chamberlin, head of the Learning Games Lab, are collaborating on a project to find best practices for creating educational and transformational games. In this talk they describe what they have discovered about translating how players need to change into games they love to play. The talk will be part of the Games for Learning Summit track on Tuesday August 1. Jessie will also be part of panel of innovative educators and developers who will talk about the state of VR in the classroom and their visions for the future of education on Monday August 31.
Jessica Hammer (Associate Professor, Joint Appointment with HCII and ETC) will discuss her board game “Rosenstrasse” at Civics & Social Issues Track at the Games for Change. Jessica’s talk is part of the conferneces Civics & Social Issues track on Monday August 31.
ETC Assistant Teaching Professor and ETC alum Dave Culyba (06) will be hosting the VR Brain Jam, along with Emily Treat (06) and Morgan Cerf. A 3-day event prior to the festival, the VR Brain Jam is a collaborative event that pairs neuroscience researchers and game developers to explore how VR can be used in neuroscience research and cognitive therapy. The VR Brain Jam Showdown will take place on Wednesday August 2 at 1:30pm.
In the VR for Change track, ETC alumni Jaehee Cho (16) (Stitchbridge, Creative Director) and Ralph Vituccio (12) (Associate Professor at the Entertainment Technology Center) will share lessons learned developing VR experience “Injustice”, including playtest and design challenges and how VR impacts social change. In “Injustice”, users witness an act of racial discrimination, leaving them to make moral/ethical decisions on the spot. Jahee and Ralph’s talk is part of the VR for Change Summit on Wednesday August 2.
Wrapping up our look at the ETC at The 2017 Games for Change Festival, ETC Director Drew Davidson will be a moderator at two sessions, Well Played: Walden, a Game on Tuesday August 1 and Well Played: Blindfold, by iNK Stories on Wednesday August 2. ETC Alumni Asi Burak (05) will moderate a iCivics: From Concept to Scale – 9 Years in the Baking. Why Good Ingredients Mater on Monday July 31, and Ira Fay (04) will be the moderator for the G4C Live Pitch Event also on Monday July 31.
We will also have a booth in the G4C17 Marketplace where ETC alumni (12) John Balash will be able to discuss not only how the ETC works, but also the work he is helping foster at the Educational Technology Community. The network focuses on exploring and developing experimental educational initiatives in Western Pennsylvania, West Virginia, and Eastern OH through collaboration