7Oct/10Off
Dailies 10/7/2010
What I did:
- Added sequence triggers, sequence actions, and trigger actions.
- Added logical operators for actions, so now we can have things like a door that requires two buttons to be pressed at once to open.
What I plan to do:
- IndieCade!
- Redo MovingObject script so that it works better as an action.
- Add canned character emotes.
- Add objects that appear once passed or once a particular point is reached.