ETC student game wins 2nd place at CHI Play Conference

Angle Jungle, an iPad math game, has been awarded second place at the CHI Play 2017 student game competition.  The game was created during the spring 2017 semester by the ETC project team Tiny.  Jibran Khan, the game designer for the team attended the conference in Amsterdam and was able to accept the award.

Game Designer Jibran accepting the award, photo courtesy of the CHI PLAY Twitter account

Angle Jungle is available on the iPad App Store.  Congratulations to the Tiny team:

  • Xueyang (Lena) Wang,  Producer & Concept Artist
  • Jun Wang, Producer & UI/UX Designer
  • Yonglin (Carl) Zhang, Software Engineer
  • Jibran Khan, Game Designer

The team instructors were Scott Stevens and Ricardo Washington.

CHI PLAY is an international and interdisciplinary conference (by ACM SIGCHI) for researchers and professionals across all areas of play, games and human-computer interaction (HCI). We call this area “player-computer interaction.”

The goal of the conference is to highlight and foster discussion of current high quality research in games and HCI as foundations for the future of digital play. To this end, the conference will feature streams that blend academic research and games with research papers, interactive demos, and industry case studies.

CHI PLAY grew out of the increasing work around games and play emerging from the ACM annual conference on Human Factors in Computing Systems (CHI) as well as smaller conferences such as Fun and Games and Gamification. CHI PLAY is sponsored by the ACM Special Interest Group for Computer-Human Interaction (SIGCHI).

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