Prototype 3


Deep Sea Diver

In this game the player is inside an underwater submersible that is slowly
going deeper under the sea. At times fish come to the player and he/she
must then kill them or capture them. These fish are represented by red and
purple spheres.

Prototype Goals

*Can we achieve a convincing underwater look?
*How does movement work/feel?
*Is attacking/capturing fun and intuitive?


Mouse – look around
Left Mouse Button – Kill (Red Spheres only)
Right Mouse Button – Capture (Purple Spheres only)

Programmed by Rod