Introducing Team Houdini!
My name is Yuqiao Zeng. I majored in Software Engineering in my undergraduate study. From my fourth year of college, I started working in a startup named Mayday Works developing games for mobile platforms. Like many startups, I did both of developing and design work. And I also managed the schedule of the design team, which consisted 12 people. During my time there, two games were delivered including Star Legend, a strategy role-playing game downloadable from App Store and Kabaneri of the Iron Fortress, a massive multiplayer online role-playing game (MMORPG). After working two years there, I started my own studio in Shanghai focusing on integration of ticketing system of parks and Alipay / WeChat Pay. And now I am studying entertainment technology in Carnegie Mellon University.
Game designer & Assistant Producer
Being a gaming enthusiast all his life, Erhan Qu aims to be a game designer with his background in mathematics, film, programming and animation.
I am a designer and trans-disciplinary artist interested in animals, ambiance, technology, sounds and the nature of materiality.
Chang Liu is a programmer specializing in games and AR/VR. Right now he is a first-year graduate student at Carnegie Mellon University, Entertainment Technology Center (ETC). He earned his Bachelor’s Degree at Harbin Institute of Technology (HIT), majoring in Digital Media Technology. From this tech-focused university, he gained solid skills in math and programming. Also, he has learned many digital media tools and used them to create in a variety of forms. His work includes 2D and 3D design, websites, digital films, interactive art, Android apps, and video games.
I am Jiajun, a graduate student major in Entertainment Technology at Carnegie Mellon University. Virtual Reality is the area I always longing for, and I really hope I can be a member of it.
Sound Designer / Sound Engineer
Yutian is a master’s student at the Entertainment Technology Center (ETC). She is a recent graduate from Nankai University where she studied a B.E. degree in Software Engineering. With the goal of obtaining a position as a software engineer in the entertainment industry, she has put her experience and skills to use. She aims to provide immersive and unforgettable experience to guests with her work.
Brenda Bakker Harger is a theatre director (MFA Carnegie Mellon University), improviser, and professor of Entertainment technology at Carnegie Mellon University’s Entertainment Technology Center where she teaches improvisational acting and leads diverse interdisciplinary projects.
Ricardo serves as an adjunct faculty member at the Carnegie Mellon University’s Entertainment Technology Center. He specializes in giving the students instruction and guidance in art related areas of their program.