ETC NEWS

Michael Keaton named ETC Visiting Scholar

The ETC is proud to announce that Michael Keaton, actor, comedian, producer, and director, has agreed to become a Visiting Scholar for the Entertainment Technology Center. Michael became popular for his early comedic film roles, notably for his performance as the title character of Tim Burton’s Beetlejuice (1988), and later gained international fame for his... Read more »

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Tune Train at GDC Next

Carnegie Mellon University’s Entertainment Technology Center (ETC) alumni Michael Lee (MET ’13), Nate Levin (MET’14), and Assistant Teaching Professor Jiyoung Lee (MET ’06) were on hand to talk about the design of TuneTrain and its impact after launching at this year’s GDC Next Conference.  TuneTrain was one of the 7 apps chosen to pitch at... Read more »

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Burghatory a finalist in the Yosemite Interntational Film Festival

Burghatory, a television pilot produced by Carnegie Mellon University’s Entertainment Technology Center (ETC) alumni Paul Navarro (MET’14) and current student Christina Tarn during the spring 2014 semester, has been honored as a finalist in the Yosemite International Film Festival. The pilot was produced in conjunction with Heinz College Entertainment Industry Management students Matt Angelo and... Read more »

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ETC Spinoff company Etcetera Edutainment changes name to Simcoach Games

FOR IMMEDIATE RELEASE OCTOBER 20, 2014 PITTSBURGH, PA – Etcetera Edutainment, Inc., a leader in delivering video game-based training simulations, game-based learning and “serious games” to organizations for nearly ten years, has announced that the company is now doing business under the name Simcoach Games. Simcoach®, with reference to “simulation” learning, stands for “Simple, Interactive,... Read more »

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Pillow Castle on CMU’s home page

Carnegie Mellon University’s home page features a story about ETC project team Pillow Castle. For a look at the team’s project this semester, visit the team’s website. Congratulations to the project team: Albert Shih, Xiao Li, Allen Tingley, Zhengyo Wang, and Yuxi Zhang

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The ETC at CHI PLAY

This weekend’s ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) conference in Toronto will feature both student project work and faculty research. The spring 2014 project team, Transcendence, with team members Etaba Assigana (15), Eric Chang (14), Seungsuk Cho (15), Vivek Kotecha (15), Bing Liu (15), Hannah Turner (15), and Yan Zhang... Read more »

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Brenda Bakker Harger at the VIEW Conference

This week Associate Teaching Professor Brenda Bakker Harger will be in Turin, Italy at the VIEW Conference.   Her workshop is titled: Improvisational Acting: The special sauce paradigm. The improvisational acting paradigm is useful far beyond the stage: building teams that trust one another, problem solving in real time, becoming aware of and interpreting behavior, and... Read more »

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ETC at IndieCade

At this year’s IndieCade, International Festival of Independent Games, the ETC will be represented by student games, faculty and alum.  ETC Director Drew Davidson is a Well-Played Curator for the games being played at this year’s festival and ETC alum Jeremy Gibson (07) is a Co-Chair of IndieXchange.  Jeremy will be giving a talk on... Read more »

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Open faculty position

Faculty Position in 3D Art in Games (and Film) Entertainment Technology Center, Carnegie Mellon University The Entertainment Technology Center (ETC) at Carnegie Mellon University invites 3D artist professionals to apply for a full-time, teaching track position at the ETC. While preferred, an advanced degree is not required for candidates with extensive professional experience in 3D... Read more »

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Pittsburgh, Women, Games and Creative Community

With the recent disheartening online discourse around women in games, which only underscores the historical issue this has been for the game industry as well as creative industries in general, Carnegie Mellon’s Entertainment Technology Center continues our strong commitment to environments where everyone who makes, enjoys and critiques games, and other creative media, deserves an... Read more »

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