ETC NEWS

Emotionshop post featured in Gamasutra

ETC student pitch project Emotionshop has one of their blogs featured in Gamasutra.  Below is an email from one of the team members: ‘Emotionshop is doing a blogpost series on Gamasutra about the lessons we learned designing games for seven different emotions. This is in line with our goal of providing game designers with additional... Read more »

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Half presentations

Last week ETC students formally presented to ETC faculty, students, and guests the status of their projects at the mid-point of the semester. In 15 minute presentations, the project teams gave updates on what they are making for their clients and what they have accomplished so far.   The teams also included information on their target... Read more »

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ETC Press releases Well Played: Volume 4 number 3

ETC Press is excited to announce the release of the third issue of the fourth volume of Well Played, a special issue on diversity in games, edited by Jane Pinckard and Clara Fernández-Vara.  Submissions in this journal include: From Pixel Babes to Active Agents – 13 How to Fix the Lack of Diversity in Female... Read more »

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Drew Davidson on WGBH Innovation Hub

Kara Miller interviews ETC Director, Drew Davidson, on storytelling and videogames for the Innovation Hub broadcast at WGBH. You can listen to the interview on Innovation Hub’s Sound Cloud.

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Alumni Update: Jim Vollberg, Patrick Jalbert, Sam Polglase

We received email from Jim producer of Schell Game’s venture @The Nullpoint “Hey everyone! My name is Jim Vollberg (ETC ’14).  I am a producer at Schell Games, and am working with Patrick Jalbert (ETC ’12) and Sam Polglase (ETC ’08) on a project called The Nullpoint. The Nullpoint is a blend of RTS gameplay... Read more »

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Life drawing workshops

Many workshops are offered during the semester to enhance student’s learning and skills while at the ETC. A few semesters ago ETC faculty member Shirley Yee started offering a Life drawing workshop to students interested in learning more about Concept Art, 2D Art, Technical Art, UX design, or just like to draw. A live model... Read more »

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Alumni Update: Shaun Budhram

From ETC alumnus Shaun Budram, class of 2006 recently told us of the game he and his wife hope to launch in December.  While the idea for the game didn’t stem from his time at the as a student, a lot of the skills he used in making this game started learning while going to... Read more »

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Alumni Update, Shannon Harvey

We recently heard from alumnus Shannon Harvey part of the ETC class from 2007.     18 months ago I started AspectUnlimited a creative consultancy practice in London specializing in creative workflows and technical simulation for live events, projection mapping and interactive media installations. My projects over the past year have focused on corporate shows... Read more »

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Schell Games Shines in VR Competition

Earlier this week, Schell Games won in three categories at this year’s Proto Awards, sponsored by AMD.  They took first place for Best Overall, Best Gameplay, and Best Interaction Desgin for their virtual reality game I EXPECT YOU TO DIE. I.E.Y.T.D. is available as a free download on Oculus Share. Congratulations to ETC faculty member... Read more »

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