ETC in CREATE 2016 Best of the Creative Industries

ETC student projects work: Injustice, Decisions that Matter, Imago and VR Rehearsal App for Public Speaking have been named in the Top Ten Education + Gaming Projects of the Year for Create 2016’s Best of the Creative Industries. The CREATE Festival, presented by the Pittsburgh Technology Council, in Partnership with the Dollar Bank Three Rivers... Read more »

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ETC participates in TODASTW

ETC faculty members Mike Christel and Brenda Harger participated in yesterday’s Take Your Daughters and Sons to Word Day on CMU’s main campus. They shared the importance if improvisational acting in fostering teamwork and increasing listening skills. They also discussed game design principles behind common card games.   Thanks Mike and Brenda.  

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ETC Faculty at The Global Film Festival of Boston

ETC faculty member Ralph Vituccio will be presenting his film Shipbreakers at the Global Film Festival of Boston April 10 at 3:30.   Ralph will be present to do a Q&A after the film.  For tickets and more information about the Film Festival, visit the GFFB website.                ... Read more »

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A closer look at the ETC projects seen by Michael Keaton

The Piper, CMU’s new source for faculty and staff,  did a great story of the Monday Michael Keaton visited the ETC.  His second visit to the ETC, Keaton visited with students and demoed some of the current and past projects.  Here is  a closer look at the projects that had Keaton describe the students as... Read more »

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Emotionshop selected for Different Games Conference

The ETC student team Emotionshop,  has been selected to showcase their package of games, Emotionshop Museum, during the Different Games Conference in Brooklyn, NY April 8-9, 2016.  The opportunity will allow the team to make further conversations with the gaming industry about their goal to provide game designers with additional tools when designing emotions by... Read more »

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Alumni update, Danielle Holstine (’11), Goutham Dindukurthi (’10)

Danielle Holstine (’11) , Engineer, Research and Development for Universal Creative (a part of Universal Parks & Resorts) talks about her path to her current position with the help of the TEA NextGen Initiative.  Her success story is featured on the Themed Entertainment Association (TEA)’s Connect blog. Goutham Dindukurthi (’10) and his company Holy Cow... Read more »

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Emotionshop post featured in Gamasutra

ETC student pitch project Emotionshop has one of their blogs featured in Gamasutra.  Below is an email from one of the team members: ‘Emotionshop is doing a blogpost series on Gamasutra about the lessons we learned designing games for seven different emotions. This is in line with our goal of providing game designers with additional... Read more »

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Half presentations

Last week ETC students formally presented to ETC faculty, students, and guests the status of their projects at the mid-point of the semester. In 15 minute presentations, the project teams gave updates on what they are making for their clients and what they have accomplished so far.   The teams also included information on their target... Read more »

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ETC Press releases Well Played: Volume 4 number 3

ETC Press is excited to announce the release of the third issue of the fourth volume of Well Played, a special issue on diversity in games, edited by Jane Pinckard and Clara Fernández-Vara.  Submissions in this journal include: From Pixel Babes to Active Agents – 13 How to Fix the Lack of Diversity in Female... Read more »

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