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Blog

Weekly Blog

Polishing and Testing the Animations

For polishing the animations after creating the first iteration we had to conduct a lot of testing which also involved playtesting with different groups of kids to get feedback from them in whether they can understand Tom’s character and if Read more…

By Niharika Jain, 6 years ago
Weekly Blog

Weekly Breakdown

Visual representation of our two semesters working with Give Kids The World.  We started working on the project in the Spring term of 2018 with Give Kids The World. Dustin was awarded the Creative Good Fund for the summer and Read more…

By dnstepha, 6 yearsDecember 2, 2018 ago
Weekly Blog

Show Content

We developed show content by looking at the operation and daily needs for Give Kids The World.   Our initial focus was on a show to support their Good night castle experience, a nightly offering used to shut down operation Read more…

By dnstepha, 6 yearsDecember 2, 2018 ago
Weekly Blog

Project Trailer

By dnstepha, 6 yearsDecember 2, 2018 ago
Weekly Blog

Post Install / Documentation

Post Install proces / Documentation Guide   By Team Since returning from installation we spent our time building out this website / documenting our project and finishing up some of the administrative and seasonal activities at the Entertainment Technology Center. Read more…

By dnstepha, 6 yearsDecember 2, 2018 ago
Weekly Blog

Programming with Weigl System

Tom’s show are played through our Show Control system provided by Weigl Control. We are using a Pro Commander 2, that is our main show controller with all the shows stored on it and that communicates with the show computer. Read more…

By dnstepha, 6 yearsDecember 2, 2018 ago
Weekly Blog

Solving Tom’s Snapping Problem

One of the major problems that we had with TomFoolery last semester was that if he was stopped for some reason while an animation was running, he would snap to his centre idle position when the next animation started. This Read more…

By dnstepha, 6 yearsDecember 2, 2018 ago
Weekly Blog

Touchscreen Interface Iteration

At the start of this semester, Rajat, our new programmer and experience designer was handed over the implementation of the user interface. As was mentioned earlier, Dustin was endowed the Creative Good Fund and was able to playtest the existing Read more…

By dnstepha, 6 yearsDecember 2, 2018 ago
Weekly Blog

Electrical Design of Tom & Panel

  Last semester we built the first iteration of Toms electrical system, which was built so as to be as safe and robust as possible. But also to be as easy to use as possible. Because there is no manual Read more…

By dnstepha, 6 yearsDecember 2, 2018 ago
Weekly Blog

Mechanical Iteration

We discovered during testing in the Spring 2018 term that there were some iterations to the mechanical design that would enhance the robustness of the design and the serviceability of the Tom Foolery animatronic. The following are rough sketches of Read more…

By dnstepha, 6 yearsDecember 2, 2018 ago

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  • Weekly Breakdown
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