Coco & Co constructive communication & collaboration

10Sep/10Off

Daily Update

Today:

  • split into 2 person teams to brainstorm possible puzzles
  • group meeting to discuss puzzles
  • made a bunch of concept character thumbnails
  • discussed thumbnails with group

Mon:

  • more character work, expanding on feedback given
10Sep/10Off

Daily Update

Accomplished:

  • 2 person puzzle meeting and after sharing ideas
  • Changed the About page on website
  • Added "events" category to posts
  • Added bike tour blog post

Monday:

  • Sit down and come up with some creative and simple puzzle elements.
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10Sep/10Off

San Francisco Bike Tour

So our team went on a 10+ mile bike ride on Wednesday (9/8/2010). The idea stemmed from Walt who had done a similar bike ride before.  Our trip is probably best summed up with a map of the area.


View Coco & co SF Bike Tour in a larger map

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10Sep/10Off

Dailies 9/10/2010

What I did:

  • Puzzle brainstorming session.
  • Setup Unity Asset Server and uploaded prototypes and current project to it.
  • Started creating the basic framework for our game.

What I plan to do:

  • Add multiplayer networking.
  • Other priority 1 items on the programming to-do list. (probably item pairing unless the character model is ready to be implemented into the game)
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10Sep/10Off

Dailies 9/9/2010

What I did:

  • Super-awesome team meeting to discuss direction of project and new, far far improved design concept. We really fleshed a lot of stuff out and have a far better understanding of what exactly we're developing.

What I'm going to do:

  • Pair brainstorming of puzzle ideas.
  • Clean up the platformer prototype I made earlier so that Cynthia and I can use that as a starting point.
  • Work with Cynthia to create programming action items.
  • Time permitting, start on those action items.
Filed under: Dailies, Walt Comments Off