10Sep/10Off
Daily Update
Today:
- split into 2 person teams to brainstorm possible puzzles
- group meeting to discuss puzzles
- made a bunch of concept character thumbnails
- discussed thumbnails with group
Mon:
- more character work, expanding on feedback given
10Sep/10Off
Daily Update
Accomplished:
- 2 person puzzle meeting and after sharing ideas
- Changed the About page on website
- Added "events" category to posts
- Added bike tour blog post
Monday:
- Sit down and come up with some creative and simple puzzle elements.
10Sep/10Off
San Francisco Bike Tour
So our team went on a 10+ mile bike ride on Wednesday (9/8/2010). The idea stemmed from Walt who had done a similar bike ride before. Our trip is probably best summed up with a map of the area.
View Coco & co SF Bike Tour in a larger map
10Sep/10Off
Dailies 9/10/2010
What I did:
- Puzzle brainstorming session.
- Setup Unity Asset Server and uploaded prototypes and current project to it.
- Started creating the basic framework for our game.
What I plan to do:
- Add multiplayer networking.
- Other priority 1 items on the programming to-do list. (probably item pairing unless the character model is ready to be implemented into the game)
10Sep/10Off
Dailies 9/9/2010
What I did:
- Super-awesome team meeting to discuss direction of project and new, far far improved design concept. We really fleshed a lot of stuff out and have a far better understanding of what exactly we're developing.
What I'm going to do:
- Pair brainstorming of puzzle ideas.
- Clean up the platformer prototype I made earlier so that Cynthia and I can use that as a starting point.
- Work with Cynthia to create programming action items.
- Time permitting, start on those action items.