Coco & Co constructive communication & collaboration

12Sep/10Off

Dailies 9/12/2010

What I did:

  • Got basic 2-player platforming working over the network.
  • Worked to get "feel" of movement and jumping right. Still some left to do.

What I plan to do (over the course of the week):

  • Start on character articulation.
  • Get networked physics working.
  • Moving platforms.
  • Objects that can be interacted with, pushed, pulled.
Filed under: Dailies, Walt Comments Off
12Sep/10Off

Daily Update 9/12

  1. Reached out to various musicians to see if they'd like to contribute -- have one definite person who, after some direction, will try his hand at creating music for the game.
  2. Flushed out more of the game design doc.
  3. Came up with various answers for what the artifact can -- and cannot -- be.
  4. Came up with solutions for how to obscure the other character in a meaningful, and interesting way -- a play on the idea of "shadow monsters".
Filed under: Chris, Dailies Comments Off
12Sep/10Off

Daily Update 9/11

  1. Reached out to various illustrators to get their takes on character design
  2. Further defined communication mechanics
  3. Concocted different titles (all bad ones)
Filed under: Chris, Dailies Comments Off
12Sep/10Off

Daily Update 9/10

  1. Met with Katherine to think up puzzles
  2. Constructed the first draft of the design doc
  3. Developed character art
  4. Developed game story
  5. Decided each teammates next steps

mood: stoked

Filed under: Chris, Dailies Comments Off