20Sep/10Off
Playtest Feedback
Teresa and Nadia
Here's some feedback from the playtest that we had with Teresa and Nadia.
- "Always feel like I'm looking at the keyboard"
- Took hand and moved to the box in order to grab it.
- May need another communication mechanic
- In split screen mode, pointing up works pretty well, pointing down doesn't work well.
- In the beginning, when you touch an object, it should appear and always be visible.
- It can disappear later for harder puzzles.
- Level of zoom and space was good
- Need a zoom to character to grab attention
- Need a WTF
20Sep/10Off
Daily Update
Today:
- character concepts
- practice for presentation
- playtesting
Tomorrow:
- character concepts
- presentation practice
20Sep/10Off
Daily Update
Accomplished:
- Presentation Practice (with and without advisors)
- Playtesting
- Playtesting Data Gathering
Tomorrow:
- Presentation practice
- More presentation practice
- Start some level design...
- Maybe get to music/sound stuff
20Sep/10Off
Daily Update 9/20/2010
What I did today:
- Prepared and combined snow and sand puzzles for playtest
- Added a number of puzzle elements (death zones, motion platforms, invisibility)
- Practiced for quarter presentations
- Hosted playtest and compiled questions and feedback
What I'll do tomorrow:
- Test other (mouse-heavy) control schemes
- Design stronger communication mechanics
- Discuss music with Doug Fischer
- Design what each player will see to communicate the odd properties of the world.
- Create a story for how the players learn the properties of the world.
20Sep/10Off
Dailies 9/20/2010
What I did:
- Check points.
- Playtest!
- Quarters rehearsal.
- A bunch of misc bug fixes.
- Character movement physics now more customizable.
- Added a bunch of alternate keys for controlling the character.
- User can press the O key to toggle viewpoints between characters. (For testing purposes.)
- Added a menu helper for making selected parallax planes have uniform parallax speed.
- Made it so that you can click anywhere to point instead of having to click on the arms and drag them.
What I plan to do:
- Try out using arms to grab onto boxes.
- Try different kinds of camera zooming.
- Fix problem with moving platforms over the network.
20Sep/10Off
Daily Update
Accomplished:
- More Presentation Stuff
Monday:
- Presentation practice
- Playtesting!